Showing posts with label Originality. Show all posts
Showing posts with label Originality. Show all posts

Sunday, March 6, 2016

Writing Tip #9: Don't Get Too Hung-Up on Your Heroes Being Hero-y

There's something I've started to notice in a lot of newer books I've read in the past several years (both professionally published, and not): a lot of people have a really hard time knocking their heroes off their pedestals. 


Image courtesy of Stuart Miles at FreeDigitalPhotos.net

What do I mean? I mean the heroes are too darn hero-y... too darn perfect. All the time. And it's terrible.

It's not to say that the authors don't give them flaws... but... even they're perfect; by and large, they're not so much flaws as quirks, things (like being antisocial, or awkward, or excessively and damagingly snarky, or nosy and invasive, etc.) that end up being endearing and/or earn the respect of others in whatever way, and are not treated as flaws at all but as acceptable elements that move them along through the plot in a way that distinguishes them somehow from their co-characters. The heroes and their flaws/quirks go through some sort of emotional character arc, granted, but their flaws/quirks never factor in enough in as pivotal way as to be recognized as problems.

And this is what irks me: real people, with real flaws, are affected by them; their lives and actions are affected by them; they draw real setbacks and real struggles and real consequences that they are forced to deal with. With real people, their flaws are not synonymous with their strengths, as much as they may play parts with each other sometimes.

So what irks me is authors taking heroes that they've clearly fallen in love with and regard in a certain way, and not trying to make them into people with genuine flaws that hurt and genuine strengths (whether inherent and/or earned/learned) that redeem. They love them too much to want to make readers think less of them in any significant way, for any significant amount of time. So instead, they give them a few quirky drawbacks (to varying degrees of severity) that ultimately don't even significantly change by the end of the story. But "all's well that ends well", and we have our climax, and "The End".

This takes away any real element of humanity. They're not a hero any more - they're a caricature of a hero. And that makes them forgettable. A dime-a-dozen.

The most memorable and wonderful characters I've ever read and absolutely gotten attached to (and hurt/healed by) don't work like that. They work more like real people do, and so it makes us value them like we would real people: when they do good, we're happy; when they do wrong, we cringe; when they hurt, we hurt; when they screw up and hurt others, we're angry that they've let us and themselves and those others down; when they redeem themselves (if they can) we are wrapped up in their struggle to do so, and any success or failure feels like our own, and it damn well sticks with us.

Granted, not all stories have room for characters like this, and may actually be a better product without them; you have to know your audience, know your story's tone and intent, write with that in mind, and adjust the depth of your character accordingly (e.g: books like the Goosebumps series, or Agatha Christie novels, or any standard feel-good kids' book). But when the room is there and the story is built on the backs of the flaws and strengths of its characters (e.g: Game of Thrones), you write the shit out of those characters. You make them real people.

So today's tip in a nutshell: lose the pedestal. Bring your heroes into the real world; you and your readers will be grateful you did.

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Thursday, March 3, 2016

Writing Tip #8: Don't Wait for Inspiration - Seek It Out

So it seems getting back into the blogging habit is still harder than I give it credit for - no surprise there! I've got to stop underestimating this thing.

At any rate, two Writing Tips to post this week to make up for the lack of one last week. Alright. We've got this.

For this one, I'm going after the notion of "inspiration". This is one of the things I've heard about the most from people who've struck a wall and can't seem to get any writing out: "I can't get inspired", "I'm waiting for inspiration", "I'm waiting for a muse", etc.

For this tip, we're going for short and sweet (mostly because I only have so much time this morning, since I have to be at my retail day job soon enough - *sigh*): stop with the waiting, get with the doing. Simple enough? Well, let me explain anyway.


Image courtesy of kdshutterman at FreeDigitalPhotos.net


Sitting around waiting for inspiration will very rarely pay off. It's not to say you can never just come up with an idea staring at your blank page/blank screen/blank wall/etc. and willing it into being... it is just so much more frustrating than it needs to be.

You know how people always harp on about the adage "write what you know"? Well, they're right. But how do you think you get to "know" things you can write about, if you can't come up with stories or characters or scenes just from what you've already got floating around in your skull's mushy grey matter? Go out and look for things to experience, to observe, to discover. 


Image courtesy of Geerati at FreeDigitalPhotos.net


Discard the hours of tormenting your brain trying desperately to make magic out of a blank writing surface - read books about the world; go for a walk someplace in your city you've never been and imagine the things that could have taken place there; watch documentaries about anything and everything and imagine a character/characters neck-deep in a situation involving whatever you're watching; peruse through collections of photography or paintings or whatever and create stories behind the works; people-watch in a bus terminal and write down a character sketch and a mini story for every person you creepily stare at... anything that breaks you out of your normal thought patterns and gets you seeing new things/things from new angles. 

Go out of your way to expand your friggin' horizons, and you'll find that inspiration hiding in just about everything; new things equal new ideas, and/or new ways to tackle old ideas. So go forth, young grasshoppers - end the torture, and get to nerding out over writing again!


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